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	<title>Comments on: Project Concordia: Space Station Concordia</title>
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	<link>http://lucasjwjohnson.com/2012/06/12/project-concordia-space-station-concordia/</link>
	<description>Lucas J.W. Johnson: writer, queer, geek.</description>
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		<title>By: thebruce</title>
		<link>http://lucasjwjohnson.com/2012/06/12/project-concordia-space-station-concordia/#comment-10365</link>
		<dc:creator>thebruce</dc:creator>
		<pubDate>Wed, 13 Jun 2012 14:50:27 +0000</pubDate>
		<guid isPermaLink="false">http://lucasjwjohnson.com/?p=756#comment-10365</guid>
		<description><![CDATA[Regarding above comments, there&#039;s also an exploration of the politics of civil classes in properties like Battlestar Galactica, and heck even Total Recall :) (the value of air in the lesser residential areas of Mars, eg)

Definitely an interesting setting with endless issues and ethics to explore, I think! Nice :)]]></description>
		<content:encoded><![CDATA[<p>Regarding above comments, there&#8217;s also an exploration of the politics of civil classes in properties like Battlestar Galactica, and heck even Total Recall <img src='http://lucasjwjohnson.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  (the value of air in the lesser residential areas of Mars, eg)</p>
<p>Definitely an interesting setting with endless issues and ethics to explore, I think! Nice <img src='http://lucasjwjohnson.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Lucas J.W. Johnson</title>
		<link>http://lucasjwjohnson.com/2012/06/12/project-concordia-space-station-concordia/#comment-10345</link>
		<dc:creator>Lucas J.W. Johnson</dc:creator>
		<pubDate>Wed, 13 Jun 2012 02:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://lucasjwjohnson.com/?p=756#comment-10345</guid>
		<description><![CDATA[That sounds amazing and I&#039;d like to read it. 

Course, some definite differences. Food and water would be less problematic. Air of course. But definitely sounds worth checking out. Thanks!]]></description>
		<content:encoded><![CDATA[<p>That sounds amazing and I&#8217;d like to read it. </p>
<p>Course, some definite differences. Food and water would be less problematic. Air of course. But definitely sounds worth checking out. Thanks!</p>
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		<title>By: Nick</title>
		<link>http://lucasjwjohnson.com/2012/06/12/project-concordia-space-station-concordia/#comment-10344</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 13 Jun 2012 02:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://lucasjwjohnson.com/?p=756#comment-10344</guid>
		<description><![CDATA[Have you ever read China Mieville&#039;s &quot;The Scar&quot;? The Scar takes place on a thousand-yea- old floating city, modularly composed of ships and boats. Thousands of years of boats attaching moving about, with the city growing upward and outward in that same manner you described for the station. Social status separated through decks and sections, specific ships for specific tasks.

While the culture is more piratical, the city planning side of things is fairly identical, floating on the sea rather than in the great ocean of space.

Pretty shoddy Wikipedia article: http://en.wikipedia.org/wiki/Armada_%28Bas-Lag%29]]></description>
		<content:encoded><![CDATA[<p>Have you ever read China Mieville&#8217;s &#8220;The Scar&#8221;? The Scar takes place on a thousand-yea- old floating city, modularly composed of ships and boats. Thousands of years of boats attaching moving about, with the city growing upward and outward in that same manner you described for the station. Social status separated through decks and sections, specific ships for specific tasks.</p>
<p>While the culture is more piratical, the city planning side of things is fairly identical, floating on the sea rather than in the great ocean of space.</p>
<p>Pretty shoddy Wikipedia article: <a href="http://en.wikipedia.org/wiki/Armada_%28Bas-Lag%29" rel="nofollow">http://en.wikipedia.org/wiki/Armada_%28Bas-Lag%29</a></p>
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		<title>By: Lucas J.W. Johnson</title>
		<link>http://lucasjwjohnson.com/2012/06/12/project-concordia-space-station-concordia/#comment-10340</link>
		<dc:creator>Lucas J.W. Johnson</dc:creator>
		<pubDate>Tue, 12 Jun 2012 23:54:10 +0000</pubDate>
		<guid isPermaLink="false">http://lucasjwjohnson.com/?p=756#comment-10340</guid>
		<description><![CDATA[Mass Effect and Neuromancer are two of the three influences for what I&#039;m thinking right now as a matter of fact (the third being Eberron). So yes, absolutely. Sprawl-like city station. But I also want to have it be only a couple hundred years in the future, with reasonable technology and relatively hard science, so I at least want it to make sense as being in space as well. How is it formed/laid out, how do they get utilities, etc. =)]]></description>
		<content:encoded><![CDATA[<p>Mass Effect and Neuromancer are two of the three influences for what I&#8217;m thinking right now as a matter of fact (the third being Eberron). So yes, absolutely. Sprawl-like city station. But I also want to have it be only a couple hundred years in the future, with reasonable technology and relatively hard science, so I at least want it to make sense as being in space as well. How is it formed/laid out, how do they get utilities, etc. =)</p>
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		<title>By: Nick</title>
		<link>http://lucasjwjohnson.com/2012/06/12/project-concordia-space-station-concordia/#comment-10330</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 12 Jun 2012 21:53:41 +0000</pubDate>
		<guid isPermaLink="false">http://lucasjwjohnson.com/?p=756#comment-10330</guid>
		<description><![CDATA[An important thing to remember, which it seems like you&#039;re already well aware of, is that this is a city first, space station second. The space stuff is important, more or less so depending on how hard you&#039;re going with the sci-fi, but the key word in city station is CITY.

My initial feeling is that you&#039;re kinda going for the mass effect citadel (which is basically from Babylon 5), built up like the Sprawl.]]></description>
		<content:encoded><![CDATA[<p>An important thing to remember, which it seems like you&#8217;re already well aware of, is that this is a city first, space station second. The space stuff is important, more or less so depending on how hard you&#8217;re going with the sci-fi, but the key word in city station is CITY.</p>
<p>My initial feeling is that you&#8217;re kinda going for the mass effect citadel (which is basically from Babylon 5), built up like the Sprawl.</p>
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		<title>By: mikem</title>
		<link>http://lucasjwjohnson.com/2012/06/12/project-concordia-space-station-concordia/#comment-10314</link>
		<dc:creator>mikem</dc:creator>
		<pubDate>Tue, 12 Jun 2012 16:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://lucasjwjohnson.com/?p=756#comment-10314</guid>
		<description><![CDATA[Unless every X segment is a services segment. Each new one more advanced than the last - each providing some autonomy to the subsequent N segments. The beauty of an ammonite structure (beside the mathematical) is you can travel steadily back in time around the spiral seeing small decremental changes - or you can brutally drill right into the core and go back to dark ages. (Equally someone in the core could travel directly out)

I can see the camera panning back to see space populated by ammonites - and trilobites flying between them. The permian era in space - divergance of evolution on a macro scale.]]></description>
		<content:encoded><![CDATA[<p>Unless every X segment is a services segment. Each new one more advanced than the last &#8211; each providing some autonomy to the subsequent N segments. The beauty of an ammonite structure (beside the mathematical) is you can travel steadily back in time around the spiral seeing small decremental changes &#8211; or you can brutally drill right into the core and go back to dark ages. (Equally someone in the core could travel directly out)</p>
<p>I can see the camera panning back to see space populated by ammonites &#8211; and trilobites flying between them. The permian era in space &#8211; divergance of evolution on a macro scale.</p>
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		<title>By: Lucas J.W. Johnson</title>
		<link>http://lucasjwjohnson.com/2012/06/12/project-concordia-space-station-concordia/#comment-10313</link>
		<dc:creator>Lucas J.W. Johnson</dc:creator>
		<pubDate>Tue, 12 Jun 2012 16:46:02 +0000</pubDate>
		<guid isPermaLink="false">http://lucasjwjohnson.com/?p=756#comment-10313</guid>
		<description><![CDATA[Fibonacci for the win! That&#039;s awesome. That central hub would need to be providing, like, exponentially more power/etc. for each addition.]]></description>
		<content:encoded><![CDATA[<p>Fibonacci for the win! That&#8217;s awesome. That central hub would need to be providing, like, exponentially more power/etc. for each addition.</p>
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		<title>By: mikem</title>
		<link>http://lucasjwjohnson.com/2012/06/12/project-concordia-space-station-concordia/#comment-10312</link>
		<dc:creator>mikem</dc:creator>
		<pubDate>Tue, 12 Jun 2012 16:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://lucasjwjohnson.com/?p=756#comment-10312</guid>
		<description><![CDATA[Years ago when I was messing with 3D software I designed a space station that was constructed like an ammonite. Spiralling out from a central hub getting wider in diameter as it &quot;grew&quot;.]]></description>
		<content:encoded><![CDATA[<p>Years ago when I was messing with 3D software I designed a space station that was constructed like an ammonite. Spiralling out from a central hub getting wider in diameter as it &#8220;grew&#8221;.</p>
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		<title>By: Lucas J.W. Johnson</title>
		<link>http://lucasjwjohnson.com/2012/06/12/project-concordia-space-station-concordia/#comment-10311</link>
		<dc:creator>Lucas J.W. Johnson</dc:creator>
		<pubDate>Tue, 12 Jun 2012 16:33:19 +0000</pubDate>
		<guid isPermaLink="false">http://lucasjwjohnson.com/?p=756#comment-10311</guid>
		<description><![CDATA[One of my concerns was, why would they still be providing water and air to those lower levels if no one respectable lived there? Your suggestion could certainly be part of the answer -- those levels are the ones *providing* the water and air services, mostly autonomously, so it would be impossible to shut off access to them (at least without significant military force or the like).

Though another aspect to the city will be that some parts of it are completely self-sustaining and thus don&#039;t really need the other parts to survive, and *can* shut off access to them completely. But a bulk of the main areas could still rely on those lower-level utilities.

Thanks for the comments, Mike!]]></description>
		<content:encoded><![CDATA[<p>One of my concerns was, why would they still be providing water and air to those lower levels if no one respectable lived there? Your suggestion could certainly be part of the answer &#8212; those levels are the ones *providing* the water and air services, mostly autonomously, so it would be impossible to shut off access to them (at least without significant military force or the like).</p>
<p>Though another aspect to the city will be that some parts of it are completely self-sustaining and thus don&#8217;t really need the other parts to survive, and *can* shut off access to them completely. But a bulk of the main areas could still rely on those lower-level utilities.</p>
<p>Thanks for the comments, Mike!</p>
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		<title>By: mikem</title>
		<link>http://lucasjwjohnson.com/2012/06/12/project-concordia-space-station-concordia/#comment-10308</link>
		<dc:creator>mikem</dc:creator>
		<pubDate>Tue, 12 Jun 2012 16:14:03 +0000</pubDate>
		<guid isPermaLink="false">http://lucasjwjohnson.com/?p=756#comment-10308</guid>
		<description><![CDATA[I like the idea. Your modular system will need to accommodate immutable services - waste disposal, power supply, air supply etc. All of these are pretty static in an ever changing city. (London is still using the same sewers, water pumping stations etc.) This could provide you with your link between old and new and a reason to go back into the deserted spaces.]]></description>
		<content:encoded><![CDATA[<p>I like the idea. Your modular system will need to accommodate immutable services &#8211; waste disposal, power supply, air supply etc. All of these are pretty static in an ever changing city. (London is still using the same sewers, water pumping stations etc.) This could provide you with your link between old and new and a reason to go back into the deserted spaces.</p>
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