Tag Archives: Shadow of Death

Writing for a Market

I’m sure most writers, at one point or another, have to debate with themselves about this: should I try to write stories for which there is a good market, so I can get published? Or should I just write whatever … Continue reading

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World Building Pt. 4 – Religion

At this point in the creation of your world, there’s a lot of different directions you can go. In fact, the whole project is a pretty open one — perhaps the map isn’t nearly as important for you as the … Continue reading

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World Building Pt. 3 – Inhabitants

You have a landscape — now, it’s time to populate it. Like a game of Sim City, you can only zone land for so long before you have to unpause and let people start inhabiting your creation. Likely, you’ve already … Continue reading

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Dungeons and Dragons

“I want to cast… magic missile.” —The Dead Alewives If you had told me a year ago that I would start a blog, and then not write about Dungeons & Dragons — and in fact, hardly mention it — for … Continue reading

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Genre Audience

The genre with which a piece is labeled — literary fiction, fantasy/science fiction, speculative fiction, romance, mystery — does a lot more than try to describe what kind of structure of setting the piece uses. I’ve written before about my … Continue reading

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The First Page

Once you have an idea, a plan, an outline, background information and research, a setting, and characters, you’re ready to maybe, finally, start actually writing a novel. But it’s not as easy as just jumping in and writing. Because before … Continue reading

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When I was a kid, I played with Lego a lot. I’d build the sets I owned with their instructions, and have them sit around for awhile. Then I’d smash them down and build my own thing — usually a … Continue reading

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The Outline

So I’ve spent quite a bit of time now planning my new novel, Shadow of Death. I came up with a basic plot, the romantic subplots, a few strong character arcs and another dozen background characters, and of course I’m … Continue reading

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World Building Pt. 2 – Maps

Ok, so the map of the world isn’t really the logical next step in world creation. Before you can have an effective map, you need to know a lot about what you want the world to accomplish. But let’s face … Continue reading

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Arrr! So, pirates, eh? Aye, me hearties, I be writin’ me new novel with a pirate theme. Aye, I be serious. I’ve always ‘ad a fascination with pirates. Back in me Lego days (ah, how I miss me Lego days) … Continue reading

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